Monthly Archives: August 2016

Lifelong learning in the digital age



John Watson, Fallen David (2005). Retrieved from

Teachers are tasked with the huge privilege and responsibility to shape their students into lifelong learners, giving them the skills and curiosity to continue learning on their own initiative beyond their formal education. Howell (2012, pp. 39-43) outlines the significance of lifelong learning as recognised in various policy documents, notably the Melbourne Declaration on Educational Goals for Young Australians (2008), which acknowledges the speed at which technology is developing and the necessity for young people to be ‘highly skilled’ in its use. Such competence is essential for the reasons outlined in my previous post on the ‘digital divide’, notably to maximise students’ employability and aptitude for student-centred tertiary study, in addition to shaping the ‘active and informed citizens’ envisaged by the declaration.

The digital age has certainly facilitated independent and lifelong learning, with constant connectivity and information on demand meaning that any information is available at any time. Whereas twenty years ago a large portion of the population was limited to physical books and television in obtaining information, this is no longer the case for the vast majority of the Australian population. The internet equally facilitates online communication with co-collaborators domestically and internationally for only the minimal cost of the connection, lending itself to collaborative learning. Evidently, the technology will continue to evolve and increase the already seemingly endless possibilities for online learning.

Although students can already access information online and learn in a less formal way, online materials that are specifically created for education provide engaging ways of integrating technology into the classroom and ideally peaking students’ interest to the extent that they are likely to revisit them in their spare time. In this way, students will adopt the habit of accessing and interacting with educational content from home, therefore accelerating their learning and setting them up for lifelong curiosity. Examples of such content include online games, for example the enjoyable and somewhat addictive Corporation Inc to teach various economic concepts and financial literacy, and Vicki Hollett’s One Minute English YouTube series to present grammar and vocabulary for learners of English as a second language in an engaging way. For upper school students, particularly the gifted and talented, content can be taken from MOOCs (Massive Online Open Courses) or the more user-friendly Coursera site, which runs free online University courses (many of which are introductory). The essential element here is selecting content that excites students and clearly explaining or showing how the content can be accessed from outside the classroom.


Expecting students to become lifelong learners without providing a role model is, however, a more challenging task. For this reason, and many others, teachers need to continue their professional development throughout their careers and ensure that their students are constantly aware of it. For example, teachers could briefly tell their students about a professional development day when they return to school or show them a book they are reading. Even online courses which are unrelated to teachers’ specialisations could spark interest among students. As such, teachers need to be active in lifelong learning themselves and open with their students about their learning.

In summary, available technologies and particularly internet access are gifts for educators in terms of encouraging lifelong learning. Teachers need to grasp such technologies and engage learners by integrating them into their lessons and encouraging follow-up after class, as well as sharing their personal learning experiences with their students.


Barr, A., Gillard, J., Firth, V., Scrymgour, M., Welford, R., Lomax-Smith, J., . . . Constable, E. (2008). Melbourne Declaration on Educational Goals for Young Australians. Melbourne: Ministerial Council on Education, Employment, Training and Youth Affairs.

Howell, J. (2012). Teaching with ICT: Digital Pedagogies for Collaboration and Creativity. Melbourne, Australia: Oxford University Press.


Participation and the Digital Divide

Grand Canyon National Park Cloud Inversion: November 29, 2013

I’m currently in the process of researching an essay on the ‘digital divide’, essentially looking at what different commentators believe that it is, whether it is widening or closing and what it’s implications might be for educators and school systems. Today’s post will reflect on the differences between the ‘haves’ and ‘have-nots’ of technology in an educational setting, and in doing so illuminate some of the issues surrounding the gap.

A very basic concept of the digital gap is the difference in access to technology, specifically between lower and higher socioeconomic groups (Wilheim, Carmen & Reynolds cited in Eamon, 2004). In an Australian setting this was a significant issue in the early 2000s, with approximately one third of households lacking internet access, although this situation has improved somewhat with ninety-seven percent of households with children under fifteen having access (ABS, 2016). Despite this, various commentators argue that the digital divide has not gone away, but has rather become more complex in nature. McCollum (2011, p. 53) argues for a redefining of the digital divide, maintaining that the simple presence of computers in classrooms, (however dysfunctional), has not sufficed in closing the digital divide. He highlights that as opposed to being less digitally engaged than their more privileged peers, children from low-socioeconomic groups are more likely to game, network socially or access videos online. Furthermore, they are more likely to use smartphones to access online materials, using the same devices for homework tasks. Evidently, such children are disadvantaged in the non-educational quality of what they choose to access online and in the devices they use to access information that are ill-adapted to study.

This evidence has several implications. An earlier understanding of the digital divide may have lent itself to the argument that poorer children would, on the contrary, benefit from limited exposure to technology. The fact that they have even more exposure to aspects of the internet which have arguably the least educational benefit, at the expense of more educational activities, highlights a serious disadvantage. Smartphone dependence, although fostering a type of digital competence, is unlikely to equip disadvantaged students to use computers in the way that they will be expected to in further education and in the world of work. For example, these students could struggle to undertake research which requires managing several documents at once, using referencing programs and word processing. More advanced IT skills, which youth surveys have shown as being perceived to be key to employment prospects, may also be limited (Eamon, 2004, p. 94). Failure to access online media can equally exclude students from low-socioeconomic groups from civic participation, leading to disadvantage in terms of political awareness and civic participation (p. 94). In this light, it is clear that the digital divide has not dissolved over the past few decades, but that it has changed its form. Current and future teachers, therefore, face a significant task in attempting to remedy the disadvantages perpetuated by these more recent findings.


Australian Bureau of Statistics. (2016). 8146.0 – Household Use of Information Technology, Australia, 2014-15. Retrieved August 23, 2016, from

Eamon, M. K. (2004). Digital divide in computer access and use between poor and non-poor youth. Journal of Sociology & Social Welfare, 31(2), 91–113.

McCollum, S. (2011). Getting Past the “digital divide.” The Education Digest, 77(2), 52–55.


What is a digital world?

Deviant art,

It’s now my second and final semester of my Graduate Diploma of Secondary Education at Curtin University and I’ve been given the opportunity to blog as part of my online paper entitled ‘Technologies to Engage Learners’. This is great news for my blog, as it is guaranteed to have updates throughout the semester. It’s also exactly the motivation that I need to put some regularity into reflection on my learning and teaching through my blog, and hopefully I will get some momentum to make this regular throughout my secondary teaching career. In this way, I hope to become a reflective teacher, (as discussed in a previous post on that topic).

The series of blog posts that I will be writing are as follows:

  1. What is a digital world? (This one)
  2. Participation and the digital divide
  3. Lifelong learning in the digital age
  4. Evaluating technologies and online resources
  5. Digital issues and the nature of schooling in the digital age


So, without further ado, what is a digital world and what does that mean for education now and throughout the rest of my career? The first point here is that technology has become an integral part of many aspects of our lives and the lives of younger generations to an even greater extent. Admittedly, as I’m writing this, my toddler is in front of me dancing to the music of the Wiggles that he is watching on the Ipad, which seems to have become his own. Howell (2012) highlights the way in which the digital world has penetrated young people’s private, social and work lives, (the issue of the ‘digital divide’ meaning that this digital access is not universal will be examined in my next post).  She refers to today’s learners as digital natives (Prensky as cited in Howell 2012) having been exposed to technology from a very young age, explaining that such upbringings leave young people digitally expectant. When it is no longer unusual for two-year-olds to use basic functions of touch screens, it becomes evident that we have a generation who will not remember having learnt how to use this technology. It will, therefore, be as natural for them to use such technology as it is to use a spoon. In their tweens and teens, this generation is constantly online: browsing, chatting and social networking, downloading and streaming music and movies (ABS, 2011). With increased accessibility to internet via mobile phones, apps for anything you can think of and the increased sophistication of augmented reality facilitating games such as Pokemon Go, technology will undoubtedly be increasingly coming into classrooms rather than going away.

The implications of these technologies on teaching will be examined in more detail in future posts, but the bottom line is that teachers are the ones that will need to adapt to the digital expectancy of their students if they have any hope of engaging them. Considering that the average age of Australian secondary teachers is 43.7 (ABS, 2011), the majority fall under Prensky’s definition of digital immigrants (as cited in Killen, 2013, p. 35), and may struggle with learning technologies without specific and ongoing training, as well as easily accessible tech support. Although some of these issues will eventually resolve themselves as younger digitally native teachers are trained and older generations retire, the issue of teachers’ digital illiteracy urgently needs to be dealt with in the interests of current secondary students to keep older teachers’ classes relevant.


Australian Bureau of Statistics. (2011, June 11). 4102.0 – Australian Social Trends, Jun 2011 . Retrieved from Australian Bureau of Statistics:

Howell, J. (2012). Teaching with ICT: Digital Pedagogies for Collaboration and Creativity. Melbourne, Australia: Oxford University Press.

Killen, R. (2013). Effective Teaching Strategies: Lessons from Research and Practice (6th ed.). Melbourne: Cengage Learning Australia.